The perspective motivation cycle is part of what we try to understand as UX Designers doing user research and designing with empathy.

Hi I'm Nathaniel, a Software Designer focused on user-centred innovation for growing companies. I'm a designer who codes. I create innovative, user-focused digital experiences, blending Design Thinking with a deep understanding of web development principles.
The perspective motivation cycle is part of what we try to understand as UX Designers doing user research and designing with empathy.
2024 was a tough job market, but I managed to land a role by following my own advice.
2024 was an up and down year. The UX/Design industry continues to try to find itself, as companies switch from a Design to a Product mindset. My long time role ended which set me off on a quest to find myself in this season of change, and I did!
Design Thinking started in the 70s (approx 1979) and has been used to design products and software since then. I’ve had great experiences with it.
I asked ChatGPT, “based on the prompts I’ve given you, can you summarise who I am as a professional and as a person?” Here’s it’s professional summary of me.
I was fortunate to give a short talk at the Christchurch Game Developer’s Conference called Usability is a Culture: The Value of UX in Games
Someone asked me a question last week that really made me think. They asked, “so where do you sit between design and development?”